| SkinBuilder-How to use SkinBuilder |

Create a source bitmap In general, you need to create a source bitmap and draw all elements with some painting tool. E.g. Painter program of Windows, Photoshop, etc. A recommendable way, we suggest you open an existing official skin file from Sunisoft with SkinBuilder tool and save it to a bitmap file. Then modify the bitmap file for your design and compile it to a skin file which you want. Open a source bitmap Just click on the menu item 'File'-'Open bitmap...' to open a designed source bitmap file. Open a skin file Just click on the menu item 'File'-'Load skin file(*.ssk)...' to open an existing skin file. SkinBuilder will decompile the skin file into a source bitmap. You can save the source bitmap as a BMP file. Open a v1 skin file SkinBuilder also supports to decompile a skin file of version 1 (.sui file). If you have some existing v1 skin files, you can open it and rebuild it into v2 skin files (.ssk file). Preview After opened a source bitmap or a skin file, then you can preview it by clicking on the menu item 'Skin'-'Preview'. Build/Build with password protected After opened a source bitmap or a skin file, then you can build it to a skin file or a skin file with password protected. Anyone else who want to use or decompile the password protected skin file, he must know the password.
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